In the seventh DevDiary we are putting the UI into focus and describe how it has developed over the years.
In the sixth DevDiary we are describing how the combat simulation works in Jagged Alliance 3.
In the fifth DevDiary we are talking about how we designed the game world and its quests!
In the fourth DevDiary we are explaining how the characters progress in various ways during the course of the game. Happy reading!
Making a Mercenary
By THQN Roger, in DevDiaries,
In the third Jagged Alliance 3 DevDiary we are talking about what steps are necessary to recreate memorable and quirky charactes and how we did create new Mercenaries. Enjoy!
The second Jagged Alliance 3 DevDiary is about Ian Currie - He is the Director of Jagged Alliance 1 & 2 and also the writer of Jagged Alliance 3!
Welcome to the first Jagged Alliance 3 DevDiary!
With the recent announcement of Jagged Alliance 3, we're also excited to launch our brand new community site. Here you'll be able to interact with fans from all the Jagged Alliance games, read the latest developer posts about Jagged Alliance, and engage with each other and the developers. Many of the developers will be active on the site, reading your posts.