Why do you emphasize in many posts how hard developers work and how some things are difficult for them? They decided on their own to make this product and every path to success is difficult. People remember the achievement above all, not the path someone took to get there. That's the reality, that's the way the world goes. If you deliver an average product, it would soon be forgotten and in that case people will be even less interested in how you got there, if it was difficult or not.
The problem with these developers is that they took a legendary franchise, dumbed it down, put some eye candy on it and called it JA3. The expectations of the existing players are very high and there is no place for mediocrity or something that looks and feels more like the Xcom franchise than JA.
There are currently a lot of problems with the game, which is supposed to be called Jagged Alliance 3, and if I understand correctly, the developers want to launch this game this year (someone talked about it on forums), which means that there is no time and no capacity to radically change some things.
To name a few of these things:
- sectors are way too small and shooting distances to short,
- characters looking cartoony with no visible gear that they are wearing,
- equipment upgrades from parts,
- collecting herbs (what are we? Animal Crossing?),
- miracle machines that spit out money when hacked and are apparently normal in Africa,
- opponents, who are stupidly looking around, even though they are currently in a shootout with someone standing a few meters away,
- opponents who apparently have only two states - alive or dead (judging by what is seen, they can be barely alive and still roll happily on the ground),
- a combat system that thinks I'm so stupid that I need a warning when the distance is too far for the weapon I'm using,
- an inventory system that's almost more primitive than in JA1,
- characters that aren't pushed by an explosion, let alone to fall and so on...
There are so many of these absolutely ridiculous things that I could go on listing them for quite some time...
Even if it's all a beta thing, I think they will have barely enough time until the release to complete the missing animations and voiceovers. I don't know where they will find the time for all of the above, which should basically be done already at the prototype stage.
So... all good, just don't call it Jagged Alliance 3.
It's terrible that we live in times where we can't call something shit. If something looks like it and smells like it, it probably is. On top of that there is always someone who defends the one who took a dump, saying how much effort he put into it.