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Inquerion

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  1. 1. I'm mostly happy with this roster, though I hope that they will still expand it a bit with some completely new mercs, as well as some "joke" or "challenge" mercs (like Flo or Biff) in the future... As well as some former (it's now defunct for ~1 year I think) MERC mercs. 2. I'm suprised that Barry and Igor are still just "recruits". Barry was one of my favourite mercs; highly intelligent, so learns quickly, loyal and friendly. He would reach 90+ marksmanship very quickly in JA2. 3. I think that 62 wisdom for Steroid is ok. He wasn't too bright but he wasn't a brainless zombie like Bubba with his 29 wisdom either. Steroid could pick locks and repair equipment too, you know? 4. @Lunakhod. Game is set in 2001. 2 years after events in Arulco (JA2) and 1 year after Miguel's death at the beginning of JA2: Unfinished Business. 5. I wonder who "Fauda" is. Nice to see some new Legendary mercs as well. 6. As people already said; I wouldn't mind proper JA3 wikia with detailed list of all mercs, their skills and their portraits either 😉 7. I wonder how moddable this game will be...likely not much unfortunately :(. Hard to mod edit/add new mercs without proper modding tools.
  2. Just old JA fan recently suffering from insomnia... I was watching this forum for few months already but only recently I had time to watch recent Youtube gameplay videos, so I decided to finally create account and share my opinion about this game. I see no reason for your passive aggression. Let's keep these discussions civilized. I suggested a compromise to fans of % and people that dislike it. I hope that in the end we will all enjoy the game!
  3. I'm not sure if you are baiting or you are serious... Please no current politics in this game. This is entertainment industry after all. We all want to escape grim reality and just enjoy the game. Besides, you would annoy many potential Russian customers which are significant part of Jagged Alliance community. They also greatly contributed to modding community. Historically, JA games sold very well in Russia, a lot better than in Ukraine. Which makes your suggestion unrealistic and unprofitable from business point of view.
  4. Good idea! I also suggested something a bit similar on Steam forums: They should make % visible on easy/casual difficulty like you said or...as a toggle before starting a new game no matter which difficulty level you want. But...turning that % on would lock you from accessing few Steam achievements. I think that would please both casuals and old JA players. Old fans would get rewarded for completing the game fully without % "like in the old days". Unmodded JA2 never had % visible for good reasons. For example, it just makes combat too easy and less realistic. Soldiers/Mercs are not drones that can calculate exact % chance if they will hit enemy or not during combat. They have to react quick, no time for math when you are under attack.
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