Jump to content

Wigen

Members
  • Posts

    332
  • Joined

  • Last visited

  • Days Won

    74

Everything posted by Wigen

  1. In the Jagged Alliance 2 source code, the following skills are responsible for planting and disarming explosives: experience, intelligence, explosives, dexterity and the amount of energy, and possibly some dedicated skill. Dexterity, shooting and the amount of energy used are responsible for the accuracy of throwing. Here dexterity had the most attention. From Fauda's description, she's mostly a throwing explosives specialist, so taking JA 2 as an example, when it comes to throwing accuracy, 45 agility on a character like Fauda is actually a disaster.
  2. If Fauda is an explosives expert, why did they give her an agility of 45? All JA2 mercenaries with this skill always had at least a high stat.
  3. I will be very disappointed if microtransactions are used to personalize the mercenary. At the same time, I am sure that will be exactly the case.
  4. Very cool and interesting latest developer diary. I am very happy that the IMP has been officially confirmed.
  5. From Discord. This is probably the second part of the questionnaire.
  6. @THQN Roger When the next developer's diary (part 3)? Nothing happened in February.
  7. We can cover this topic in the next developer diary.
  8. With today's latest technologies in which games are created, it is not a problem to make animated characters from static images without repeated visits to recording studios.
  9. Translated interview with Ian Currie on Steam. https://store.steampowered.com/news/app/1084160/view/3664276023027669084
  10. Interview with Ian Currie in the German magazine GameStar. Unfortunately, the article is paid. Maybe someone will be able to get full access to the interview and share some interesting snippets. It is not necessary to publish the entire article. https://www.gamestar.de/artikel/jagged-alliance-3-ian-currie-interview,3389255.html
  11. On the latest trailer, in addition to photos of mercenaries, you can find something else. At the very beginning of the recording behind Ian there is also a blurred screen from the main menu of the game. I noticed that options such as "Continiue", "New Game", "Load Game", "Mulitiplayer", etc. are highlighted in addition to one option, which is gray as if it was not yet active. After watching the recording in a higher quality and resolution with guys on Discord and after a short analysis we think that this is the option "Modds" or "Mod". At the very bottom under "QUIT" there is probably an option or tool called "Mod Manager". This option managed to read to the @Kordanor.
  12. It's still unknown. We didn't get to know the entire list of mercenaries.
  13. It seems to me that at this stage of production, any major changes in the appearance of individual characters are rather less than possible.
  14. Wolf has a nice body armor. The color matches the gloves perfectly.
  15. Could be a new merc, where the portrait isn't ready yet, but it can also be an escort NPC or a custom mercenary. But after watching the new trailer a second time, it would be fair to say that "Time" could be nothing more than a mercenary made in I.M.P.
  16. In the first trailer from September 2021, I saw chickens in the henhouse. 🐔🐔🐔😁
  17. @Haemimont_Boian And tell the PR director that this is how advertising is done. Well done, keep it up and I hope it will be good! 🙂👍
  18. At first glance, it is difficult to say what can be read with a blurry fragment of the film. Could be Raider or Reaper. I hope that with the next developer's diaries we will know more and more about the game.
  19. Here on the screen behind Ian Currie. The lettering itself is blurred by the camera setting, but by the number of letters you can tell it's Reaper.
  20. After careful analysis of the new trailer featuring Ian Currie, it appears that Reaper will appear in the game.
  21. I like the way the creators imagined Blood the most. It reminds me most of the tough guy in American action movies. Blood went to AIM veterans instead. Sorry for the quality. 🙂
  22. In case anyone hasn't noticed the new trailer yet - there will be I.M.P.
  23. My hype for the game is more and more stronger than it was after what I saw on the new trailer. I can't wait!
  24. I'm just asking out of curiosity. When is the next part of the developer's diary?
×
×
  • Create New...