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wInevitable

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Posts posted by wInevitable

  1. On 5/16/2023 at 3:42 PM, Solaris_Wave said:

    It isn't just Night Vision Goggles. I have previously mentioned the use of normal eye protection goggles, face masks/scarves and gas masks. Such equipment would help in events of dust storms, smoke and dust from recently collapsed buildings and various forms of chemical grenades.

    Don't forget sunglasses for that extra range in the daytime and the extended ears. Not to mention the walkman... 😂

     

    The UI has really come a long way! Overall, I'm a fan of it. It will be interesting to sit down and see how it feels live.

     

    I'm really glad that you captured the spirit of the previous games with this. Opening up that laptop and managing the mercs/sifting through sectors of inventory was like an entirely different, but equally fun, game for me. Looking back on it, I might have spent more time there than I did on the tactical map.

  2. 33 minutes ago, Lunokhod said:

    Btw why Sidney in "Legendary"? He is such a douchebag, did anyone actually hire him? Where is Trevor?

    Yeah, I am going to miss Trevor (and Buzz). I did use Sidney on at least one play-through, but won't miss him that much 🤣

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  3. On 4/11/2023 at 11:37 AM, Solaris_Wave said:

    The first airfield you capture was one of my favourite parts of JA2. It was a significant battle and the positive effect it has on your overall campaign is immense. It is basically your lifeline, especially in terms of weapons and supplies.

    I remember feeling the same though maybe that's an argument that BR was a little overpowered? I always felt an urgency to capture Drassen (airport + mine) and then to continue holding it. Otherwise, you risk running out of supplies, ammunition and money to pay your mercs. For mines and money, you could go in another direction -> San Mona/Kingpin/Tony (as a stand-in for BRs) and then Chitzena/Cambria for a mine. Still, in Drassen you had a mine, the airport and also the quest with Father Walker which lets you unlock Dimitri.

     

    I'd love to see some form of Bobby Ray's in the game, but maybe the other sources will be enough to fill the void.

  4. On 4/9/2023 at 12:36 PM, anon474 said:

    I actually think bobby rays is not the strongest game feature, and the reason its not, imo, is because it's something that's availible off the bat, instantly, and you dont need to unlock it (already lost potential for progression here), and you don't really need to find it, and it's also singular, which means, imagine if there were 5 shop keepers, and one was the best, but also the hardest to find. That's great mechanics imo.

    In JA2, you have to unlock Bobby Ray's. You can find the website via the AIM website's links page before landing in Arulco, but even then it is "under construction" until you liberate an airport. Then, as others have mentioned, there is a progression system to their inventory that mirrors your game progression.

    Also, even with access to Bobby Ray's, I would still visit Tony and other vendors as often as possible to find different items (specialty weapons, electronics and regen sticks to name a few). Bobby Ray's definitely helps level your equipment up if you have the cash, but it doesn't have endless inventory either.

    I remember using it more for ammo (7.62 NATO/WP, 40mm grenades, mortar shells, grenades and the occasional LAW), accessories (NGV, med supplies, tools) and armor (and plates) than for weapons.

     

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