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Categorizing Mercs


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In JA mercs had different origins and backgrounds and sometime it was suggesting the idea to team them up.

Keeping the same idea I think there should be categories (formal or informa) helping to regroup characters with common origins. These categories could be: national (same nationality), military (same army), legal (same law enforcement interest), criminal (same criminal organization), siblings (same family or love interest).

These categories could spark some specific side-quest and it'll be another opportunity to explore more sides of the game.

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6 minutes ago, Image Miroir said:

Keeping the same idea I think there should be categories (formal or informa) helping to regroup characters with common origins. These categories could be: national (same nationality), military (same army), legal (same law enforcement interest), criminal (same criminal organization), siblings (same family or love interest).

Im sure they already made relationship between mercenaries, love/hate, like in JA2. Bro, the game already done, they fix it right now.

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The suggestion was to make more of them (especially concerning side quests).

Now, the other option would be to be able to create fully up to 3 characters, and to be able to add some team effects. This way you could create 3 SEALs, or 3 yakuzas, or whatever you want...

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