Do you feel the same?
I’ve been playing about 35 hours so far on normal difficulty, captured some towns, got the 50 tiles achievement. And I feel that there isn’t any challenge anymore although half of the map is still not explored. All the fights feel the same. I have my equipment set, enemies don’t get stronger. I kill half the guys with silent kills. Rarely take any damage to myself. There is no need or incentive to play differently as long as this works. Others complain about ammunition, but I only use single shots and have plenty of ammo. I only need to throw a grenade every 10 fights. Or maybe not at all. Enemies run into my firing range every time. They should stay in hiding and wait for me to run in. Instead they leave their position every time. I still play with my starting crew of 6 tier 1 people (now level 5) and there is no need of hiring anyone else. Money is endless, no worries. I leave all the guns on the ground, because I don’t need new gear anymore.
The only reason to keep playing is the exploration and story part of the game. And i like that part, even though it gets tedious to run around searching for collectibles, disarming traps, lock picking the same stuff over and over again (with Barry and Livewire, who almost never fail anything). But still, the main reason of playing should be the tactic fights. And they are just plain boring.
Is it any better on higher difficulties? I mean, if enemies just have more health and you get less money or something like that, there won’t really be any difference in play style. It will just take longer to clear the map.
Maybe I have to restrain myself and don’t use silencers. Or deliberately use weaker weapons to make it more interesting. Or try to disarm all landmines with Mouse.