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mauricemoss

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  1. I find it very interesting that you wrote 88 messages in a forum of a game you just don’t care that much about :). I don’t get the feeling, that people in here are deeply upset. Maybe with a few exceptions. At least I am not. I just wondered, if others had the same experience and therefore I started this thread. And maybe some devs will read about opinions in here and maybe they will change something to the better in the future.
  2. I’m happy for you, that you like this game so much. I also like it, but I still have my fair share of problems with it. This has nothing to do with being an adult or not. Or the size of one’s remaining brain. I tend to think, that my brain behaves quite well and is overall in very good shape. I also have a lot (decades) of experience playing games. And that’s exactly the reason for me to believe, that the designers of this game did a fairly bad job at balancing it. Leaving the sniper stealth meta as a viable option to play most parts of this game is just insane. In my opinion designers should give you balanced choices and different play styles should feel, to some amount, equally viable. But they did not for me. Yes, I can force myself to play differently. But that’s just not the way I want to play. Maybe this comes down to personal preferences. I would be happier, if sometimes the game forced me to not use snipers :).
  3. Thanks for your replies. Meanwhile I found a topic on steam discussing the exact same thing. I guess I will switch to higher difficulty. Let’s see if I can stay motivated till the end. I just wish the developers would make some changes to force me not to use this play style. It’s really hard for me to avoid if I know it’s still possible. I would need AI staying in cover, more close combat maps, significantly less sniper ammo or some other sniper/stealth restrictions.
  4. Do you feel the same? I’ve been playing about 35 hours so far on normal difficulty, captured some towns, got the 50 tiles achievement. And I feel that there isn’t any challenge anymore although half of the map is still not explored. All the fights feel the same. I have my equipment set, enemies don’t get stronger. I kill half the guys with silent kills. Rarely take any damage to myself. There is no need or incentive to play differently as long as this works. Others complain about ammunition, but I only use single shots and have plenty of ammo. I only need to throw a grenade every 10 fights. Or maybe not at all. Enemies run into my firing range every time. They should stay in hiding and wait for me to run in. Instead they leave their position every time. I still play with my starting crew of 6 tier 1 people (now level 5) and there is no need of hiring anyone else. Money is endless, no worries. I leave all the guns on the ground, because I don’t need new gear anymore. The only reason to keep playing is the exploration and story part of the game. And i like that part, even though it gets tedious to run around searching for collectibles, disarming traps, lock picking the same stuff over and over again (with Barry and Livewire, who almost never fail anything). But still, the main reason of playing should be the tactic fights. And they are just plain boring. Is it any better on higher difficulties? I mean, if enemies just have more health and you get less money or something like that, there won’t really be any difference in play style. It will just take longer to clear the map. Maybe I have to restrain myself and don’t use silencers. Or deliberately use weaker weapons to make it more interesting. Or try to disarm all landmines with Mouse.
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