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qb1120

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Posts posted by qb1120

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    Are there any features you couldn't add to JA2 because of technological or other limitations, but are able to implement them in JA3 this time around?

    Yes! I would love to hear about ideas and features for JA1, JA2, JADG, JAUB that were cut or not implemented. For example, (in JA2) in Grumm, there is a talking NPC that looks like a seamstress that doesn't seem to have a use. Was she intended to repair armor and made obsolete by the other NPCs in the sector?

    I would like to hear more about the team that worked on those original games and what the atmosphere was like back then and if there's anything that Ian misses about those times.

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