anon474 Posted May 2 Share Posted May 2 A moderately significant mistake made by the team, I think, concerns itself with the perk system, and making the perk system a fixed 9 perks per stat type of thing, which imo is a huge limitation and an artificial one as well. Some stats will naturally have 10 or 15 perks, and that's fine, and then other ones will have far less maybe 5 or 7 and this is also fine. I think for the benefit of design the perks should be opened up to be both larger than 9 perks to choose from for some stats, and maybe reduced for other stats. Quote Link to comment Share on other sites More sharing options...
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