Hello everyone,
I hope you are all having fun with the game. I got some questions regarding modding. I know official modding tools are about to come 🙂 Just want to mess with stuff a bit.
I figured out how to unpack the .hpk files and get access to textures, sounds and such using HPK archiver I found on github (for Haemimont Engine). I managed to repack them to a new hpk-file again.
For extaction I used
for %%g in (*.hpk) do mkdir "%%~ng"
for %%g in (*.hpk) do hpk.exe extract "%%g" "%%~ng"
For repacking I used
hpk create UI UI
(as i just edited the UI folder)
For a test, i just edited a loading screen by opening SplashScreen.DDS in Paint.net. Unfortunately, when I start the game after repacking, it just crashes without an error message.
For some reason the filesize is vastly different after repacking to:
UI.hpk is the new file i creates and UI.hpk old is the old I left as a backup.
Can anyone point me in the right direction?
Thanks in advance!