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Feedback, generally good but the game is obviously not done yet


barra

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Great game you catched the spirit. 

I like the music, the mercs, the story, the quests, the combat. 

Awaiting a major (content) update (For free) and atleast 3 paid dlcs in the future 🙂

 

1. But as already stated multiple times: the inventory management system is best tossed into the bin and done completly new...at least filters please + smaller items in favour of more items visible at once. (how about positioning the right side merc inv vertically?!)

Fiddeling with the inventory was a biiiig part of JA2, something which better should not be simplified too much

 

2. The questlog (Notes) should show a screenshot of the minimap and its position for each quest (as far as the information is already available), the mission text goes one layer above it.

3. The operations tab is per default in pause mode (fine) BUT the icons (for what they are doing) of your soldiers on the left side of the screen do not update while in pause. I do not really like the UI at all for operations but atleast let these icons update while in pause.

For example: I set 3 mercs to heal, I dont see this in the left avatar(tag) icons till pause is over...

4. The learning operation is bad at all, how about showing all mercs of the current squad in this window, because now you have to choose which attribute to learn but while this menu is open you cant hover over the tags on the left to see the stats.

This makes it tedious to config for a learning session.

So the Strat Map UI should be redone or very well beeing polished, currently it feels like its just a placeholder?!

 

Balancing seems (Im in Midgame) a bit off. Generally you miss to seldom. Sniper and hvy MG hits almost everytime...
I dont think there is an ammunition problem (dont know if all guys already recognized that they could craft it)

Long range Weapons even the shitty ones are to early abvailable imo.

Granades do not pin down your opponents (no animation)

 

Mainly because of the (Strat) UI, the game would get 89 of 100 by me.

with a better Strat UI it would get an easy 95 !!!

So again thank you, you honored the franchise...something noone before you was able too 😄

But please please, take care of it, like a servicegame (Anno)

If it will continue to grow, the community will forget ja2 sooner or later 😄

I know most of the 1.13 stuff does not fit the carefully simplified approach but its a ton of inspiration to get from.

 

Most loved DLC would be: an economy DLC, with real traders and the mercs showing what they are equiped with.

(this Ja2 Vanilla also dont had but was modded in with a ton of effort (1.13 LOBOT)

 

Edit: The deadlock bug of JA2 seems to have got a revival too 🙂 , every once and a while the turn got stuck, thanks to your nice saving system this is not bothering me so much

 

Edited by barra
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2 hours ago, barra said:

Great game you catched the spirit. 

I like the music, the mercs, the story, the quests, the combat. 

Awaiting a major (content) update (For free) and atleast 3 paid dlcs in the future 🙂

 

1. But as already stated multiple times: the inventory management system is best tossed into the bin and done completly new...at least filters please + smaller items in favour of more items visible at once. (how about positioning the right side merc inv vertically?!)

Fiddeling with the inventory was a biiiig part of JA2, something which better should not be simplified too much

 

2. The questlog (Notes) should show a screenshot of the minimap and its position for each quest (as far as the information is already available), the mission text goes one layer above it.

3. The operations tab is per default in pause mode (fine) BUT the icons (for what they are doing) of your soldiers on the left side of the screen do not update while in pause. I do not really like the UI at all for operations but atleast let these icons update while in pause.

For example: I set 3 mercs to heal, I dont see this in the left avatar(tag) icons till pause is over...

4. The learning operation is bad at all, how about showing all mercs of the current squad in this window, because now you have to choose which attribute to learn but while this menu is open you cant hover over the tags on the left to see the stats.

This makes it tedious to config for a learning session.

So the Strat Map UI should be redone or very well beeing polished, currently it feels like its just a placeholder?!

 

Balancing seems (Im in Midgame) a bit off. Generally you miss to seldom. Sniper and hvy MG hits almost everytime...
I dont think there is an ammunition problem (dont know if all guys already recognized that they could craft it)

Long range Weapons even the shitty ones are to early abvailable imo.

Granades do not pin down your opponents (no animation)

 

Mainly because of the (Strat) UI, the game would get 89 of 100 by me.

with a better Strat UI it would get an easy 95 !!!

So again thank you, you honored the franchise...something noone before you was able too 😄

But please please, take care of it, like a servicegame (Anno)

If it will continue to grow, the community will forget ja2 sooner or later 😄

I know most of the 1.13 stuff does not fit the carefully simplified approach but its a ton of inspiration to get from.

 

Most loved DLC would be: an economy DLC, with real traders and the mercs showing what they are equiped with.

(this Ja2 Vanilla also dont had but was modded in with a ton of effort (1.13 LOBOT)

 

Edit: The deadlock bug of JA2 seems to have got a revival too 🙂 , every once and a while the turn got stuck, thanks to your nice saving system this is not bothering me so much

 

 

JA3 Operations.jpg

JA3 Operation Train QuickMok.jpg

JA3 QuickMokQuestJournal.jpg

JA3 Storage QuickMok.jpg

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Also JA2 need a lot of discipline to manage the inventory. I sometimes made inventory/repair/healing days there to prepare next sector attacks. It also helps a bit if you are familiar with real weapons. Make your preferences, think with it,0uUses hollow-point rounds against hyenas - like it used to do against the Bloodcats - and armor-piercing rounds against protected opponents. Everything is the same  and even better ...

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