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DougS2K

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Posts posted by DougS2K

  1. 25 minutes ago, Godzilla said:

    No conspiracies, just interesting observations.

    Whats the matter pal, dont like people noticing things? 😆

    That's the thing, there is nothing "interesting" about it. A poll was created, people voted on it since it's creation. What's the "interesting" part here???

  2. 21 minutes ago, Godzilla said:

    Im less interested in the three number than the 40 number. Theres been barely 5 active posters in last week on this forum yet somehow theres been an avalanche of users who showed up to vote against cth, some of them within the first hour of this post being posted.

    Im sure theres no reason at all why mods would allow anti cth and pro dev alts as long as they more or less support the devs decisions, no reason at all 😉👍

    Ooo, conspiracy time again. Always a bonus when numbers are just pulled from thin air like "barely 5". Really adds to the credibility of your argument...image.gif.2e77e711191f14ae48b95810e5d7c4b8.gif

  3. 18 minutes ago, Godzilla said:

    Damn sis you still replying to me, still mad?
    I really made you upset by pointing out your grammatical errors huh.

    Yeah, it's quite entertaining now to feed the troll. Not sure why everyone says not to. 

    I made one spelling error on a cellphone and now it's errors with an s? LOL Besides, I won't take grammar criticism from someone that doesn't know how to use an apostrophe. 

    BTW, there are two other people on here that apparently agree with you. Maybe you should find them and you can all cry over no CtH together. I'm sure you've got enough handkerchiefs for all judging by the frequency you talk about them.

    • Thanks 1
  4. 51 minutes ago, elenhil said:

    Er... Am I reading this right? There's literally THREE peeps on this forum that want CtH back, and still they keep on flogging this horse? That's a vocal minority all right. 

    Yeah your correct. It's literally just one person perpetuating the conversation when it shouldn't even be a conversation as the majority of people don't want it and most importantly, the devs said they will not implement it anyways.

  5. 1 minute ago, DonBilbo said:

    I agree, but shouldn’t it be easy in this day and age to print one for yourself? There are lots of site on the internet which offer this service. You just need a nice pic/logo. 

    There's just one problem with this idea. See, I'm lazy and would rather just buy one. 😁 I guess there were some for sale on Amazon UK site so maybe someday they will be available on Amazon Canada.

  6. 5 hours ago, Godzilla said:

    This topic will never be over because a key feature has been removed and theres been no effort to reimplement it.

    I'll fix this sentence for ya. 

    This topic will never be is over because a key feature has been tested and removed and theres been there will be no effort to reimplement it since it had undesirable gameplay mechanics and doesn't stay true to the series and how it plays, nor is it what the majority of the player base wants.

    • Like 3
  7. 3 hours ago, wuXing said:

    The shared Ammo system is a great one, because spending time on switching them around all mercs within a suad is awefull.

    For that reason the merc own inventory should be a little smaller.

    A weight system would be great and a "sector inventory", too. Just to drop items and have easy access to all spotted and reachable loot.

    Do not spend time in switching staff from one box to another. adjust it, modify it. store it.

    I disagree. Some of us enjoy tweaking the loadouts inbetween missions including stocking everyone with enough mags of ammo.

    I think this magical shared ammo is terrible and makes no sense at all. Pulling bullets out of thin air when reloading is very bizarre. Carrying around thousands of rounds including rpg rounds and no one has to actually carry them so there is no weight penalty at all for ammo??? It just makes no sense.

    • Like 2
  8. 1 hour ago, Godzilla said:

    "devs remove key feature of all strategy and tactical games like CTH"

    Inaccurate statement. It's not a key feature of all strategy games and was never in the JA series. Devs tried implementing it, realized it didn't improve gameplay and actually made gameplay worse so they removed it. This is supposed to be a successor to JA2 so it makes sense to continue what JA2 did which is no CtH.

    1 hour ago, Godzilla said:

    "Devs simplify inventory system and add squad inventory"

    The inventory is extremely basic and squad supplies is a nonsensical system. No weight or size factoring in at all with inventory which was something the JA2 did. And shared ammo that magically floats along with the squad since no one is carrying it???  Again, this is supposed to be a successor to JA2 so it makes sense to continue what JA2 did by factoring weight of items and making mercs carry their own ammo.

    • Like 2
  9. 7 minutes ago, Solaris_Wave said:

    The more I read about it, the worse it gets. I loved tooling up my soldiers before battle. I enjoy doing that for every game I play. It makes it feel more like a proper mission that you have to prepare for.

    Same here. I play 1.13 and filling up pockets with enough mags, customizing their LBE gear for each mercs loadout (Sniper, Grenadier, Machine gunner, etc), setting up one merc as a mule with a big ass backpack to pick up dropped weapons to later sell, etc, was really enjoyable and felt realistic.

    • Like 1
  10. 7 minutes ago, Solaris_Wave said:

    I like the idea of minor customisation, such as taping mags together or strapping a light onto a gun that has no mount for it but this scrap system being universal is a real disappointment.

    Agreed. These things make sense.

    7 minutes ago, Solaris_Wave said:

    Not only that, but taping magazines is pointless because the shared inventory system sounds as if no merc carries mags on their person.

    Bahaha Good point. They would have to implement mags first I guess.

    7 minutes ago, Solaris_Wave said:

    To me, the CtH debate is minuscule compared to these.

    Couldn't agree more. 

  11. 28 minutes ago, Claudius33 said:

    I think that the squad inventory can't be used during combat. In order to reload during combat, mercs must carry ammo in their backpacks. When the area is secured you can reload from the squad inventory.

    Of course just from videos, I can't be 100% sure.

     

    This is incorrect. Ammo is pulled from squad supplies during battle. You never need to equip your mercs with ammo. They should eliminate this squad supplies shared ammo system and instead require mercs to carry magazines on their person.

  12. 12 hours ago, Solaris_Wave said:

    7) Using scrap to build weapon items such as precision optics, stocks, lights, lasers and bipods. This is not a post-apocalypse setting where everything is jury-rigged or salvaged. Plus, how on earth are you supposed to make precision items in that way? Factories and companies exist for a reason. If the individual can do all of those things themselves, they really must be amazing.

    Also, why should the item be unremovable? Unless an attachment was welded on because the gun was older and didn't have rail mounts, dovetails or brackets, you should be able to remove it. Not only that but some things like lights could be taped onto the gun.

    Yeah, this system for weapon mods is just so bizarre and nonsensical. I'd be ok with being able to craft a few things this say like say a double mag or something, but a scope or a bipod??? I'd much prefer to have weapon mods that that separate items which are bought, found, and swappable between weapons. 

    • Like 1
  13. 2 hours ago, Stuurminator said:

    I need this explained to me, because I haven't gotten a clear impression from the beta videos. Can mercs pull from a shared inventory during combat? Or is the shared inventory only an out-of-combat thing?

    Like @Reloecc said, ammo is in a shared pool called squad supplies. Mercs don't have ammo mags on their personal inventory. They all pull from the squad supplies which contains all your ammo. It's a really weird system to be honest. Like, how is this magical squad supplies pool being carrying around if it's not carried by anyone and we don't have a vehicle??? Hoping they ditch this and go with a traditional system of having mags or ammo boxes. I'm fine with boxes of ammo as well in bulk but mercs should have to carry that as well.

    • Like 1
  14. 11 hours ago, Godzilla said:

    Adventure games sure, but I dont think thats what developers had in mind. Developers I suspect were just unhappy how players were moving up tile by tile to see where the highest cth was.

    I say, first, maybe thats a case of who your playerbase is, I never found myself following that strategy EVER in any game even when pixel hunting was incentivized

    And second there are ways to solve this problem by implementing a start up cost to movement like was implemented in JA2 where first run movement wasn1 or 2 ap higher than each subsequent one

    They've already solved the problem by not including CtH in the first place. 😛

    There are actual issues like basic inventory, no magazines, shared ammo, etc, that need to be addressed.

    • Like 2
  15. 2 hours ago, WILDFIRE said:

    I like that the overview in the inventory is good but overall it feels too simplified. Elements like weight, different weapon sizes, backpacks, LBE gear and weapon mags are definitely missing. And as I often mentioned a sort function is also very important.

    These changes would make a huge difference. I'm really hoping these things are addressed before release as most wouldn't be to hard to do I imagine.

     

  16. 1 hour ago, Godzilla said:

    Now who's being conspiratorial 😆 I dont know doug what are you saying, care to spell it out for us? 😊

    Just throwing some random information in like you did. The moon is ~384,000 km away.

  17. 2 hours ago, Godzilla said:

    Oh yeah, such tension because you got no idea whats going on 10/10 👍

    You calling people stupid? Because you would have to be if you couldn't figure out what was going on with all the other info available other than CtH.

    • Like 1
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