Biff Posted July 4, 2022 Share Posted July 4, 2022 The ability to retreat. It's not true guerilla warfare if you can't use hit-and-run tactics. 1 Link to comment Share on other sites More sharing options...
GODSPEED Posted July 9, 2022 Author Share Posted July 9, 2022 On 7/4/2022 at 6:05 AM, Biff said: The ability to retreat. It's not true guerilla warfare if you can't use hit-and-run tactics. Yes, this is something that does need to be fixed from JA2. In JA2, if you want to go somewhere on foot and you encounter forces, going to the map edge to "escape" combat (because you know you do not have the forces or equipment) gives your team a big moral debuff.. this is not something that makes sense to me. I would like to think you need to employ guerilla tactics and not advance like an invading force. 2 Link to comment Share on other sites More sharing options...
WILDFIRE Posted August 24, 2022 Share Posted August 24, 2022 Full voice acting for all the mercs is a must and absolutely necessary for a jagged alliance game. If they cant deliver that they can cancel this project because it will be DOA. For me this is the most important thing that needs to be done right or this will fail. Sure you also need good voice actors and writing too to make this a good game. The mercs should comment every situation and how they feel. After that the combat needs to be deep and the weapon ballistics should be realistic. How projectiles fly through walls and enemies. Interesting and diversified quests are also needed to keep it exciting. 1 1 Link to comment Share on other sites More sharing options...
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