wilku Posted August 7, 2023 Posted August 7, 2023 The Challenge / mode should be called: DO NOT TRIGGER ANY BUG... Sooo, I decided to go with a playthrough with the Dead is Dead option and forcing myself to think more long-term and play more safe rather than relying on previous saves to fix my mistakes. What I haven't expected though, is getting stuck by the well at G6 just a few minutes after the enemies have left, while still being locked in conflict mode. In other words: I am in a conflict, but have 0 enemies on the map. Can't progress time, can't reload the sector-enter save, etc. Basically my playthrough is over, because of poor quality coding and a bug that hsould have been caught and elimianted before the release. I can walk around the sector (which doesn't progress the time either), and admire the view of the well at 21:03. FOR. F... EVER. Great job.
sandman25dcsss Posted August 7, 2023 Posted August 7, 2023 Yes, it is risky. I feel worried about the same happening in my game.
Frank Posted August 7, 2023 Posted August 7, 2023 (edited) This is imho the biggest problem with things like 'Iron Man mode': while they provide the most exciting and challenging gameplay, a single bug can instantly bring an end to your playthrough. Had a similar thing while playing XCOM: Enemy Unknown earlier this year. I was struggling to make it through the missions but managed to do so by the skin of my teeth. And then a glitch caused my highest ranked soldier to end up outside of the map and I was forced to abandon him because withdrawing was required for success. And this loss caused to back into the negative feedback loop where I couldn't get high ranking soldiers because too many recruits died during missions. Edited August 7, 2023 by Frank
wilku Posted August 7, 2023 Author Posted August 7, 2023 UPDATE: Actually I managed to 'retreat' (very brave, ran away from 0 enemies), but still that's a PITA and ruined my strategy & timing.
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