Can any dev explain please, why enemies out of line of sight teleport instead of actually going through a path?
I'm figthing in a building, threw a molotov so the passage between rooms is on fire, and moved out of sight.
To my suprise three enemy soldiers from the further room moved in through - supposedly - a burning doorway, yet none of them has the burning status, and I know they must have crossed the burning doorway because of Livewire's OP ability 🙂