GODSPEED Posted October 2, 2021 Share Posted October 2, 2021 What kind of facilities or sectors on a map, that create strategic locations to capture, defend, destroy or infiltrate, would you like to see? So many questions... so many devs on vacation... Enjoy your time off! ...'cause when you get back... there will be hell to pay! (Well, maybe not "hell", but these forums and us crazies). Anyways, it's as much a question for devs as a question to get our minds thinking and just dreaming; While I was looking at the screenshots, I noticed the one that has the huge cannon.. While I think this is flavour decoration for theme and setting, I would like to think that this could potentially be a very important location. Maybe this is a cannon you could use to "soften" certain areas before you assault them. Imagine a well fortified sector that would be extremely hard to capture/assault, but if you had this artillery sector, you could launch a few shells, maybe softenning up some defenses, breaching a few walls, eradicating a few redshirts... giving you brand new options when assaulting that sector that was previously too hard. I also enjoy being assaulted (the pain baby!! 😍) as much as assaulting, so I think having strategic locations that provide a benefit create that extra layer of strategy, as you don't want to lose them. One of the most interesting locations I seriously enjoyed as much for the idea behind it as the creepy feeling it gave, was the Tixa prison sector in JA2. I still remember the first time finding that prison.. that feeling was incredible! So much mystery, drama and it was just such a neat area to go through. Quote Link to comment Share on other sites More sharing options...
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