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DougS2K

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Everything posted by DougS2K

  1. That's the thing, there is nothing "interesting" about it. A poll was created, people voted on it since it's creation. What's the "interesting" part here???
  2. Ooo, conspiracy time again. Always a bonus when numbers are just pulled from thin air like "barely 5". Really adds to the credibility of your argument...
  3. Yeah, it's quite entertaining now to feed the troll. Not sure why everyone says not to. I made one spelling error on a cellphone and now it's errors with an s? LOL Besides, I won't take grammar criticism from someone that doesn't know how to use an apostrophe. BTW, there are two other people on here that apparently agree with you. Maybe you should find them and you can all cry over no CtH together. I'm sure you've got enough handkerchiefs for all judging by the frequency you talk about them.
  4. Yeah your correct. It's literally just one person perpetuating the conversation when it shouldn't even be a conversation as the majority of people don't want it and most importantly, the devs said they will not implement it anyways.
  5. Damn bro, your keyboard keeps acting up and messing up your sentences. I'll fix this one for you too. "You keep on being upset correct but you know Im right I'm to stubborn to admit it." There, that looks better. Also, I'll refer you back to here.
  6. There's just one problem with this idea. See, I'm lazy and would rather just buy one. 😁 I guess there were some for sale on Amazon UK site so maybe someday they will be available on Amazon Canada.
  7. Np. I've just added cost per week in addition to stats. Would like to add everyone's abilities but that's gonna have to wait till release since I can't find that info in videos yet.
  8. I'll fix this sentence for ya. This topic will never be is over because a key feature has been tested and removed and theres been there will be no effort to reimplement it since it had undesirable gameplay mechanics and doesn't stay true to the series and how it plays, nor is it what the majority of the player base wants.
  9. I disagree. Some of us enjoy tweaking the loadouts inbetween missions including stocking everyone with enough mags of ammo. I think this magical shared ammo is terrible and makes no sense at all. Pulling bullets out of thin air when reloading is very bizarre. Carrying around thousands of rounds including rpg rounds and no one has to actually carry them so there is no weight penalty at all for ammo??? It just makes no sense.
  10. This never interested me as I'm just not the type of person to buy these things. However, if I could get my hands on a JA3 mug to use for my coffee while playing JA3 when it releases I'd scoop up one of those.
  11. This topic is still going on? I was hoping it would have died by now. There will be no CtH in game. This is what the devs and majority of people want. Get over it already and talk about something else. Someone needs to use their handkerchief to wipe their tears away I think.
  12. This is probably the first post you've made that I actually agree with.
  13. Inaccurate statement. It's not a key feature of all strategy games and was never in the JA series. Devs tried implementing it, realized it didn't improve gameplay and actually made gameplay worse so they removed it. This is supposed to be a successor to JA2 so it makes sense to continue what JA2 did which is no CtH. The inventory is extremely basic and squad supplies is a nonsensical system. No weight or size factoring in at all with inventory which was something the JA2 did. And shared ammo that magically floats along with the squad since no one is carrying it??? Again, this is supposed to be a successor to JA2 so it makes sense to continue what JA2 did by factoring weight of items and making mercs carry their own ammo.
  14. You don't know what your talking which has already been proven time and time again.
  15. Same here. I play 1.13 and filling up pockets with enough mags, customizing their LBE gear for each mercs loadout (Sniper, Grenadier, Machine gunner, etc), setting up one merc as a mule with a big ass backpack to pick up dropped weapons to later sell, etc, was really enjoyable and felt realistic.
  16. Agreed. These things make sense. Bahaha Good point. They would have to implement mags first I guess. Couldn't agree more.
  17. This is incorrect. Ammo is pulled from squad supplies during battle. You never need to equip your mercs with ammo. They should eliminate this squad supplies shared ammo system and instead require mercs to carry magazines on their person.
  18. Yeah, this system for weapon mods is just so bizarre and nonsensical. I'd be ok with being able to craft a few things this say like say a double mag or something, but a scope or a bipod??? I'd much prefer to have weapon mods that that separate items which are bought, found, and swappable between weapons.
  19. Like @Reloecc said, ammo is in a shared pool called squad supplies. Mercs don't have ammo mags on their personal inventory. They all pull from the squad supplies which contains all your ammo. It's a really weird system to be honest. Like, how is this magical squad supplies pool being carrying around if it's not carried by anyone and we don't have a vehicle??? Hoping they ditch this and go with a traditional system of having mags or ammo boxes. I'm fine with boxes of ammo as well in bulk but mercs should have to carry that as well.
  20. They've already solved the problem by not including CtH in the first place. 😛 There are actual issues like basic inventory, no magazines, shared ammo, etc, that need to be addressed.
  21. These changes would make a huge difference. I'm really hoping these things are addressed before release as most wouldn't be to hard to do I imagine.
  22. Just throwing some random information in like you did. The moon is ~384,000 km away.
  23. You calling people stupid? Because you would have to be if you couldn't figure out what was going on with all the other info available other than CtH.
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