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Wigen

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Posts posted by Wigen

  1. 7 minutes ago, DougS2K said:

    I'm hoping that the next dev stream, or at least in the near future we hear more about the weapons and vendors. We haven't got much detail on this side of the game yet and it's a very important aspect to the game IMO. Also, maybe they can tell us their logic for going with this crafting weapon mods vs the traditional system of buying weapon mods and being able to swap them between weapons. On that note, I really wish they would get rid of the whole crafting mechanic altogether. 

    From Discord

    Quote

    It's a bit early to share the full list. We'll have a talk regarding the weapons in the future.

     

  2. 11 hours ago, WILDFIRE said:

    Release is July the 14th 2023!

    New Feature Trailer here:

    Well, that's the teaser I understand. The guys from Haemimont Games seem to understand the expectations and have no qualms about ridiculing previous miserable attempts to revive the series, and at this price it would be stupid not to give them a chance. 😉

    In any case, this second half of the year promises to be incredibly good, and it has probably not been such a summer full of premieres. 🙂

    • Like 1
  3. I'm not going to elaborate, I'm just going to quote what I wrote in the previous thread.

    On 5/7/2023 at 12:56 AM, Wigen said:

    I've been watching some gameplay videos and I think people are doing very well without CtH. It makes the game more interesting than the: "Oh no! I only have a 55% chance to hit, so I'm just cowering in the bushes."

    So...:

    - you have a range indicator;

    - you know the shooting skill of mercenaries;

    - you know what successes they had in previous battles;

    - sometimes they call out, knowing that they can't take a shot;

    - inform you if the shot is very difficult.

    Thanks to the wonders of 3D technology, you have a clear view of the terrain line and obstacles.

    You have a brain, so use it!

    • Like 4
  4. If you aimed and hit an enemy "%" then why would you ever shoot any body part with a lower "%" hit? I think it's a good idea to delete it. People will try to shoot the same way on other parts of the body more often.

    It's just a psychological thing. I fully support preview without Cth!.

    • Like 1
  5. I've been watching some gameplay videos and I think people are doing very well without CtH. It makes the game more interesting than the: "Oh no! I only have a 55% chance to hit, so I'm just cowering in the bushes."

    So...:

    - you have a range indicator;

    - you know the shooting skill of mercenaries;

    - you know what successes they had in previous battles;

    - sometimes they call out, knowing that they can't take a shot;

    - inform you if the shot is very difficult.

    Thanks to the wonders of 3D technology, you have a clear view of the terrain line and obstacles.

    You have a brain, so use it!

    • Like 4
  6. 6 minutes ago, KyleSimmons said:

    Let's just say I wouldn't be surprised if somebody (doesn't have to be the entire company) at Haemimont is making accounts and going into the forums to put a good spin on things.

    I don't see any reason or even more sense for game developers to create fake accounts you write about.

  7. The reasoning behind the devs not to show the CtH is reasonable, but I wonder if this will stop players from buying JA 3 and giving it a chance? It's no secret that many games are coming out to fill the void that XCOM 3 doesn't have, that looking like this on casual browsing will encourage more people to try it out. I will happily buy the game unless something really weird happens, but I would like them to be as successful as possible while still making a good game.

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