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shalak

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  1. Yeah, that's what I ended up doing. But I saw some player mentioning that he can give you that sample. I guess this is a bug.
  2. I'm struggling with The Outbreak quest - I cannot find the virus sample in Grimer Hamlet (I19). I fixed the gizmo near Monday the Drunk, talked to him, killed Bella and her lovers, went back to Monday, then I killed all the cadaveres in houses. The party is going on, but I have no sample and Monday isn't telling anything. What am I missing? Is it a bug, because I fixed the gizmo before talking to him?
  3. What you're describing only happens if some of the enemies are unaware of attack, e.g. 2 secluded soldiers, one killed in stealth, the other surprised and killed in following round. As soon as they yell/shoot in the air, everybody's aware of attack and the turn-mode never ends.
  4. As per title - I recall in JA2 just after couple of turns where there are no enemies on screen, the game would stop turn-based mode and go back into live action. Is there a way to do this in JA3?
  5. Yep, hitting <enter> would do that. You can press <space> instead 😉
  6. Some of the encounters can be done automatically, even the diamond transits. I never used this in JA2, because auto-battle would use up my precious grenades/rockets - now we have an option to make the merc not use them! This greatly reduces grind - allows us to skip battles on sectors we're already familiar with. And gives plenty of ammo - just remember to empty ammo from all the guns that dropped.
  7. You can do it, if you enter the Sector Inventory from map view (right click the sector between squad icon and the sector border, couple of pixels wide - or change map filter to Inventory)
  8. You can access sector inventory even in the default map filter - you just have to click between the squad icon and sector border 😄 I hope devs will improve this in upcoming patches.
  9. So I managed to get the Diesel (thanks to Melliores' tips in other topic). From what I see, there are two options now: - give it to Bounce and get a PSG1, which looks like an awesome sniper rifle (I'm currently using M24 and lack of free movement hurts), but get 50% of mine's profits, - give it to Siegfried and get 100%. Given that I like to take my time (always train militia to the best, craft ammo, full-heal, etc) I cannot afford to have my profits cut in half. Unfortunately, after killing Bounce, the PSG1 doesn't drop. Has anyone found a way to get both? 🤗
  10. Ok, I pushed through and got my vibes up again - I reminded myself that this is JA after all. Easy is not the way this game is played 😉
  11. In order to get the Landsbach mine, I need to win the fist fight against the Bonecrusher. I managed to win against Dr something (with no dmg), but the most further I got with Bonecrusher was to land 3 hits to the neck, with one being crit. Then he just lands 3 crits to my guy and I lose. I tried fighting as Steroid (sucks) and Barry (better), but it seems like no matter what I do I'm destined to fail. I recall in JA2 one could "cheat" and equip the Knuckle Dusters during the fight, but I didn't find one in JA3. How do I win this? I cannot take any buff items, nothing. Do I really need to hire a Legendary merc to complete this quest?
  12. This sucks. It actually made me no longer want to play the game 😕
  13. Things were progressing well - I had secured control over starting Island, Fleatown, and Camp la Barriere, managed to build a sizable militia there, including elite members. My plans to advance Pantagruel were disrupted when Biff from MERC sent out a distress call. I responded, succeeding in saving him (which costed most of my ammo and resources). Then I went to confront Santiago at the refugee camp. I found all its inhabitants - including a few quest characters I had previously rescued but not yet visited - dead. I was accused and ordered to be eliminated and using pretty much all of my stuff I stood my ground (with no casualties, yay!) However, in the aftermath of the camp incident, while I was licking wounds, about five assault groups seized ALL MY HARD-WON territories. I'm wondering if I inadvertently triggered a high-level questline? I did make a short visit to the east island (sanatorium), just before Biff's plea for help. I'm curious to know if any of you experienced something similar - is this just part of the game's challenge?
  14. Yes, they are, you need to complete quests for them.
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