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Ammo crafting


StoProGratis

Do you like ammo crafting?  

14 members have voted

  1. 1. Do you enjoy ammo crafting?

    • Yes
      4
    • No
      10


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4 hours ago, StoProGratis said:

Ammo crafting makes no logic. How can you craft high precision bullets by your hand? Also it makes no sense that you can caft scope or bipod instantly and you craft 3 mags of ammo whole day.

Keep crafting for scopes,.bipods and other weapon modifications. Bring the Bobby Rays back. Who's with me?

I agree... but I hate mod crafting even more!
I get it, past JA's had this kind of pseudo-crafting with rods and spring for burst that cost less time to shoot, or radar/xray machine, or longer barrel... but these weren't in any way "major" components of the game. They felt like just side things that weren't necessary.
 

2 hours ago, J1v1n said:

There should be online trade as the main source for getting additional ammunition (Bobby Ray's) and crafting ammunition yourself should only be an alternative, something one of the backup tech mercenaries would be doing if there wouldn't be anything left to repair for example.

The attachment system currently is just plain bad. I can still remember how excited I was back then in Jagged Alliance 2 when I found my first scope or laser pointer. These attachments should just be regular items that can be found in the game world and that can be transferred between weapons once a better weapon has been found. 😒

I understand why online purchases aren't a thing in the game. Countries in civil wars often go through closing of borders, trade and many sanctions by outside countries and business. In my country, Canada, I cannot even send or receive mail from Russia.

So.. I get it thematically. Nonetheless, they should have compensated with a few locations that are warehouses for the gear and ammunition for the main army.. maybe tie a story with a guy who will deal with you through "black market" sale (aka Tony).


I pretty much hate the idea that EVERYTHING has become a matter of crafting now. Every mod is just a matter of having enough parts. I loved the idea of finding a mod.. and then if my mercs changed or gun changed hands, I could transfer it to another. Afterall, they depicted every gun with rails... so most mods should be compatible on any gun.


I think it was a cut-corner, to save on time and resources for designing and implementing individual mods and parts.

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43 minutes ago, GODSPEED said:

I understand why online purchases aren't a thing in the game. Countries in civil wars often go through closing of borders, trade and many sanctions by outside countries and business. In my country, Canada, I cannot even send or receive mail from Russia.

That is not factual information.

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That is indeed factual information - I live in a country that has a maritime border with Russia. The flights and ferry services were canceled last year. Post is impossible to receive or send. If the country you are living in has applied any of the NATO sanctions on Russia, life for ordinary citizens is complicated.

I have russian friends and colleagues who have to fly to Istanbul (the nearest neutral hub city) to meet with their family from Russia.

On the topic at hand - the crafting systems works great and I see it as good basis for expanding the game. Some modifications already require you to have a specific item in your inventory (chip, lens or steel tube). This can be further improved by adding new scope, bipod and other item that can only be used for crafting. And of course these items need to be added to the loot tables and shops.

Then you will just adjust the parts price and voilà - you have basically the same system as in JA2. All that is missing is to receive the required part back to your inventory if you want to remove at a later stage.

Edited by Melliores
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1 hour ago, GODSPEED said:

I understand why online purchases aren't a thing in the game. Countries in civil wars often go through closing of borders, trade and many sanctions by outside countries and business. In my country, Canada, I cannot even send or receive mail from Russia.

Go to Syria and you can buy assault rifles, grenades and other weapons and ammo at the bazaar, same for Iraq, Afghanistan and probably a whole lot of countries in Africa and South America. Weapons, drugs and fighters can move freely between those nations. Yes, that's illegal, but who would enforce the rules? Who is gonna pay for border patrol, who makes sure they don't take bribes? Who organizes a customs service, who trains them, who will supervise them?

Poverty means a very weak central state, so even a small bribe of $100 (small in terms of 1st world) is a life changing amount to any poor illiterate sod guarding stones in a desert. Or do you expect him to lay down his life for a dollar a day? It's a paradise for arms dealers and other criminals, borders don't mean anything here.

And let us not forget the other side of poverty: if the soldiers need money, they start selling stockpiled stuff from the armory to anyone who will buy. That kind of corruption is a huge part of why the Russian military is undersupplied and/or suffers from very low quality equipment. Nobody there expected a war, so they made money by selling everything they could steal, in more notable cases they sold their assault weapons to Chechen enemies during their war against the Chechens. From ammo to tank engines, nothing is really safe.

That aside, Grand Chien is not a place that seems to be sanctioned by the outside. Adonis, a Western corporation, can freely operate there and export the products. Ownership of fully automatic assault weapons, explosives and other goods doesn't pose a problem and there is no police of government force outside of local militias, gangs, mercenaries and the Junta. Mercs can be hired and enter the country within hours, with their weapons and ammo as part of their luggage.

I really don't see why a crate of ammo would somehow be problematic here.

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37 minutes ago, Melliores said:

That is indeed factual information - I live in a country that has a maritime border with Russia. The flights and ferry services were canceled last year. Post is impossible to receive or send. If the country you are living in has applied any of the NATO sanctions on Russia, life for ordinary citizens is complicated.

I have russian friends and colleagues who have to fly to Istanbul (the nearest neutral hub city) to meet with their family from Russia.

On the topic at hand - the crafting systems works great and I see it as good basis for expanding the game. Some modifications already require you to have a specific item in your inventory (chip, lens or steel tube). This can be further improved by adding new scope, bipod and other item that can only be used for crafting. And of course these items need to be added to the loot tables and shops.

Then you will just adjust the parts price and voilà - you have basically the same system as in JA2. All that is missing is to receive the required part back to your inventory if you want to remove at a later stage.

I live in Russia buddy, i work with foreign people

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In my opinion a few "local arms dealers" similar to Tony in JA2 would be best, because they can be connected to meaningful quests (like helping someone who will then trust you enough to introduce you to a backroom arms dealer, or doing a job for the local mob and in return be able to buy from them)

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1 hour ago, LXant said:

Go to Syria...

We're talking about on online store. I'm giving context to why they cut the corner and decided to NOT provide stores or online features.

It cut down on resources to produce such parts of the game, and it provides "live off the land"-type thing at the same time.

Tell the devs.. Whether I agree with it or not doesn't change that in the context of the game, it is slightly fitting. So far I have only come across tiny villages. No airports. So where the F am I supposed to receive my shipments?
Land? Yeah sure... half a year later! Would I like Tony with random stuff.. yeah. But they didn't. Don't think they plan on it either.

They provided small shop stalls with limited choice. Their balancing relies on it, the game wasn't programmed with "stores" in mind. Whether we like it or not... just trying to offer context, whether realistic or not.

 

1 hour ago, Skaldy said:

I live in Russia buddy, i work with foreign people

Oh I see.. you live in Russia.. so you know the postal laws of Canada.

Funny, 'cause I actually regularly buy and sell on ebay.. and hum.. only recently did a few services for Russia open up, because they've been closed-down for years here.

I used to buy motherboards and pc parts from Russia.. and couldn't find those for a long time since the whole thing. But I guess it's not factual... because you live in Russia and work with foreign people.
 

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1 minute ago, GODSPEED said:

We're talking about on online store. I'm giving context to why they cut the corner and decided to NOT provide stores or online features.

It cut down on resources to produce such parts of the game, and it provides "live off the land"-type thing at the same time.

Tell the devs.. Whether I agree with it or not doesn't change that in the context of the game, it is slightly fitting. So far I have only come across tiny villages. No airports. So where the F am I supposed to receive my shipments?
Land? Yeah sure... half a year later! Would I like Tony with random stuff.. yeah. But they didn't. Don't think they plan on it either.

They provided small shop stalls with limited choice. Their balancing relies on it, the game wasn't programmed with "stores" in mind. Whether we like it or not... just trying to offer context, whether realistic or not.

 

Oh I see.. you live in Russia.. so you know the postal laws of Canada.

Funny, 'cause I actually regularly buy and sell on ebay.. and hum.. only recently did a few services for Russia open up, because they've been closed-down for years here.

I used to buy motherboards and pc parts from Russia.. and couldn't find those for a long time since the whole thing. But I guess it's not factual... because you live in Russia and work with foreign people.
 

sorry but i am not gonna discuss politics or business here, if you want to know something ask me using private messages, that dude is right about Syria and you are wrong about internet, people sell and buy easily anything anywhere from anywhere

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10 minutes ago, Skaldy said:

sorry but i am not gonna discuss politics or business here, if you want to know something ask me using private messages, that dude is right about Syria and you are wrong about internet, people sell and buy easily anything anywhere from anywhere

I really don't give a f***, I won't argue with you. The topic is about buying online in JA3. A game that is happening in the early 2000's. I'm trying to offer some form of basic context for the "why" they cut corners in the game.

Don't like my reasoning? Move on!

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5 minutes ago, GODSPEED said:

I really don't give a f***, I won't argue with you. The topic is about buying online in JA3. A game that is happening in the early 2000's. I'm trying to offer some form of basic context for the "why" they cut corners in the game.

Don't like my reasoning? Move on!

Your reasoning lacks information, people dont sell illegal stuff on open web. In old days mIRC and variations were used. If you dont give a f***, move on

Edited by Skaldy
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@Skaldy

 

Double-checked just now - the local postal service actually is accepting postal deliveries for Russia and Belarus at the moment, however that is a fairly recent change. The website of the post also clearly warns you that some areas and regions are possibly outside of the limits of the service as they might be close to the war zone.

Went also to amazon.de (one of the biggest shopping sites in Europe) and they do not deliver to Russia. So your mileage might vary. 🙂

That said, delivery to a worn-torn country even in JA2 was suspiciously fast. I mean, the delivery arrived at the airport in less that 72 hours - someone needs to find the items, pack them, get a private plane and deliver them to a very distant corner of the globe. And the goods always came  in pristine condition - no rough landings, no second-hand weapons.

Implementing such a website store should come with its own risk and reward. If anything such a store should mostly have second-hand items and ammo, not top of the shelf equipment. Deliveries should take a week or two to balance it with any local sources.

Edited by Melliores
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Just now, Melliores said:

@Skaldy

 

Double-checked just now - the local postal services actually is accepting postal deliveries for Russia and Belarus at the moment, however that is a fairly recent change. The website of the post also clearly warns you that some areas and regions are possibly outside of the limits of the service as they might be close to the war zone.

Went also to amazon.de (one of the biggest shopping sites in Europe) and they do not deliver to Russia. So your mileage might vary. 🙂

That said, delivery to a worn-torn country even in JA2 was suspiciously fast. I mean, the delivery arrived at the airport in less that 72 hours - someone needs to find the items, pack them, get a private plane and deliver them to a very distant corner of the globe. And the goods always came  in pristine condition - no rough landings, no second-hand weapons.

Implementing such a website store should come with its own risk and reward. If anything such a store should mostly have second-hand items and ammo, not top of the shelf equipment.

check 4-5 more times, even when it was closed i was buying and selling stuff. Your information is not factual(what you said about "friends"), as i told the other guy i am not going to discuss politics or business.

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9 hours ago, StoProGratis said:

Ammo crafting makes no logic. How can you craft high precision bullets by your hand? Also it makes no sense that you can caft scope or bipod instantly and you craft 3 mags of ammo whole day.

Keep crafting for scopes,.bipods and other weapon modifications. Bring the Bobby Rays back. Who's with me?

Hi,

while I agree on the sentiment that the crafting system is indeed very strange in that you can dismantle most things into parts which can in turn be crafted into various different parts, I think it serves its purpose fine.

on ammo crafting:

I have to disappoint you, ammo crafting is indeed very viable, I am a hobby shooter, I make all my ammo myself (for cost reasons). I know for a fact that most precision shooters (competitive ones) make their own precision ammo.

Remember, ammo can only be crafted at specific locations in-game, so I have to assume all neccesary tools are there.

Also, whatever is used in combat doesn't need to be THAT precise, as strange as it may sound. It just has to be reasonably precise.

So yes, I think dismantling ammo for parts and gunpowder and crafting new ammo types should be a thing, but I think it would need more detail with the parts, for example, rifle vs handgun powder etc.

cheers,

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