GODSPEED Posted September 26, 2021 Share Posted September 26, 2021 (edited) I think us fans of JA1 & 2 tend to be so enamoured with the games that we sometimes forget some of the negative things in those games. Maybe not so much "negative", but details and mechanics that came from the limitations of the era/engine. WEAPON RANGE AND DISTANCE SCALE As an example, one of the things that always bothered me is the "scale" of weapon range. More precisely the difference in the scale of the map versus the scale of the range of the weapons. The problem also came from the resolution the original JA2 of 640x480. There was so little "space" on your monitor that to avoid having to scroll for hours just to take a shot at an enemy 2 houses away, they limited range, but kept buildings at a decent scale compared to the merc. 1.13 update the gun range from 13 to 14 I believe, and for technical reaosn I cannot remember, they could not really double it without breaking stuff. It's still weird. The downfall of this is that sometimes it feels like a .38 Special felt just as accurate as a Mini-14, even with the most up-to-date 1.13.Flashback did try and work on this scale thing by having weapons fall into specific ranges at which they are accurate, but I felt the implementation was a little shallow.Back in Action had a pretty decent grasp of the weapon ranges and the felt scale at which you could fire these weapons. Snipers actually really felt like they had range on the maps. NOTHING beats the way Brigade E5 and 7,62 High Calibre did things... you could litteraly fire an accurate sniper shot across the map! For JA3, I would really like to feel a very good differentiation between the calibers range and also the size of the barrel. And to have it properly translated in "playable" scale with modern high resolutions and being able to properly zoom out to get a good wide view of the battlefield. CAMERA ZOOM This also brings the topic of the camera zoom; there is nothing I hate more then when modern isometric 3D games lock/limit the camera to a low altitude when I should be able to easily just zoom out to get a good overview. I think this should be good with Haemimont Games though, as many of their games are Isometric 3D and do allow a very nice range of zooming +/-. ROOFTOPS Rooftops were always one of those things that just didn't seem to make much sense to me. Most buidlings are so low! Do Arulcans have to crouch to walk around their homes!!? Limitation of the time... I know. Still, I want to see rooftops in JA3, but I want it to be implemented in a more "realistic" way; either having the proper gear to climb to a flat roof, like Batman's belt thing... or ladders. Looking over the screenshot of on the official JA3 site, it seems these details are already taken care of! LANDSCAPE ELEVATION JA2 was extremely simple. either you're on the ground, or you're on a rooftop. Naturally, it will be better in JA3. So far, I believe we will have flatter maps with some various areas that elevate to another height. This is maybe not as "realistic", but I prefer this even if the type of landscape in Back in Action looks way better. The problem with some of the Fully 3D landscapes with varying geometries is usually how weapons/bodies will have problems with clipping and how the to-hit, cone of view and cone of fire will work. The movement and placement of a merc becomes tedious down to a few centimeters.. so I prefer this more flat terrain with various elevation levels that create a more "uniform" playground. I also think this is a less buggy way of doing it. UNREALISTIC COVER A fence should not be cover, but it should help either hide or really lower the "accuracy" of the shot. I would like to see various calibers being able to pierce (or not) some different types of cover. Hiding behind a tree should not be that much of a problem for 7.62. Normal walls made of wood, like most homes and small buildings, should be able to be fired through. Suppressing contacts inside a building by firing at the front of it and watching the bullets go through... that's something I'd like! Anyways, these we're just a few things for now. Edited September 26, 2021 by GODSPEED 3 Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.