Melliores Posted July 25 Share Posted July 25 A player shared on Steam their idea for an inventory UI improvement. Follows a bit the Baldur's Gate 3 one in my opinion. What do you think, do you have any other ideas how to improve the UI? 9 Link to comment Share on other sites More sharing options...
Skaldy Posted July 25 Share Posted July 25 Link to comment Share on other sites More sharing options...
J1v1n Posted July 25 Share Posted July 25 I really liked the Jagged Alliance 2 one (the 1.13 version) but I don't see it in Jagged Alliance 3 because it is quite different to what we have now. The other one that goes more towards Baldur's Gate 3 also looks very good and intuitive but we will have to see if it can show a full squad of six mercenaries next to each other. Still, both are a massive improvement which is not that hard compared to the current inventory system. 😆 Link to comment Share on other sites More sharing options...
MateKiddleton Posted July 25 Share Posted July 25 Seeing the merc backpacks associated with the merc makes a huge difference visually. This would still work well for players that use controllers or steam deck. Don't think any extra coding would need to be done (maybe sector stash displaying at the same time as squad stash would need a little code). Looks good to me, far more engaging and more functional with just a visual change! Link to comment Share on other sites More sharing options...
brato Posted July 25 Share Posted July 25 2 hours ago, Melliores said: A player shared on Steam their idea for an inventory UI improvement. Follows a bit the Baldur's Gate 3 one in my opinion. What do you think, do you have any other ideas how to improve the UI? Love it! Link to comment Share on other sites More sharing options...
scope112 Posted July 26 Share Posted July 26 This UI is so much cleaner and intuitive than the mess we have now. Link to comment Share on other sites More sharing options...
Claypl Posted July 26 Share Posted July 26 Looks great, probably just need scroll for mercs for lower screen resolutions. It solves bunch of issues and add possibilities like ammo highlights for hovered / active gun, quick sector inventory access etc. Link to comment Share on other sites More sharing options...
Xeth Nyrrow Posted July 26 Share Posted July 26 I like it a lot also. I think the reason we have what's in the game now is for easier visibility on steam deck. Hopefully we can get something like this as a choice at least. Link to comment Share on other sites More sharing options...
Claypl Posted July 26 Share Posted July 26 Yup could be resolution based option, 1920+ have this less have old layout. Link to comment Share on other sites More sharing options...
GODSPEED Posted July 26 Share Posted July 26 8 hours ago, Melliores said: A player shared on Steam their idea for an inventory UI improvement. Follows a bit the Baldur's Gate 3 one in my opinion. What do you think, do you have any other ideas how to improve the UI? I think it would be so much better! I would also like to see a toggle to view all the mercs stats on top of portrait, or under it - like the one on Barry - for easy comparing of stats and other info, maybe like overview of perks the merc has. One screen where we can view MOST valuable information on the fly you know. 7 hours ago, Skaldy said: It's also the one I would like... but I don't think it would benefit 'this' game (the way it is at the moment); unless various pouches and vests made it into the game. A dream... maybe.... one day we get JA3 1.13. 2 Link to comment Share on other sites More sharing options...
qianye Posted July 26 Share Posted July 26 I love so much! Hope to realize it as soon as possible! Link to comment Share on other sites More sharing options...
Melliores Posted July 26 Author Share Posted July 26 (edited) THe issue with the JA2 v 1.13 interface is that it takes a lot of space on the screen (it is too wide) and it won't scale well on the Steam deck and some other resolutions. Another design clash is that it is adapted to always show a single merc, hence why it is more roomy. But you will not be able to move items around the squad from it. You cannot also see the whole squad at a glance and what they have. It is essentially a design choice - whether the UI is going to be squad-centered or merc-centered. Squad-centered works better for JA3, we just need to make it more functional. Edited July 26 by Melliores Link to comment Share on other sites More sharing options...
Skaldy Posted July 26 Share Posted July 26 1 hour ago, Melliores said: Squad-centered works better for JA3, we just need to make it more functional. Nope, Squad centered just looks like some FPS game matchmaking lobby. Entire big char portraits taking up half of the screen is to mask another problem: bad inventory system. If they are going to really fix broken mechanics like inventory, then UI will be pushed back. It would be better if devs cleared the air with what they are planning. Link to comment Share on other sites More sharing options...
sandman25dcsss Posted July 26 Share Posted July 26 JA2 screen is a complete mess if you ask a player without JA2 experience like me. Link to comment Share on other sites More sharing options...
Mordante Posted July 26 Share Posted July 26 Liking the Baldurs Gate inspired one especially. Now we need someone to make it happen! Link to comment Share on other sites More sharing options...
DonBilbo Posted July 26 Share Posted July 26 5 hours ago, Claypl said: Yup could be resolution based option, 1920+ have this less have old layout. That’s a good idea 👍 Link to comment Share on other sites More sharing options...
DonBilbo Posted July 26 Share Posted July 26 I also like the BG3 inspired inventory. Also doesn’t have BG3 also an option to switch between single char inventory and team inventory view? Link to comment Share on other sites More sharing options...
Warmonger Posted July 26 Share Posted July 26 (edited) 12 hours ago, Melliores said: A player shared on Steam their idea for an inventory UI improvement. Follows a bit the Baldur's Gate 3 one in my opinion. What do you think, do you have any other ideas how to improve the UI? That looks pretty good to me. You see it all at once and shall be easily able to move items between the mercs Both, the sector and back pack inventory should still a button for quick. Sector inventory can be scrolled down of course?! Send it to Haemimont Edited July 26 by Warmonger Link to comment Share on other sites More sharing options...
640er Posted July 26 Share Posted July 26 looks nice. Now get rid of that stupid squad supplies system and bring back magazines Link to comment Share on other sites More sharing options...
Jaywalker Posted July 26 Share Posted July 26 (edited) The problem with 1.13 inventory system is that it is "pocket porn", with absolutely abysmal gameplay utility. Edited July 26 by Jaywalker Link to comment Share on other sites More sharing options...
ShadowMagic Posted July 26 Share Posted July 26 Neah, Both the Tropico Alliance as the 1.13 mod (which is not some sort of holy grail to JA2 guys, c'mon) are inferior to the much simpler JA2 vanilla version. Too much micro managing. Who cares if ammunition is in top or lower pocket.. Link to comment Share on other sites More sharing options...
Skaldy Posted July 26 Share Posted July 26 8 minutes ago, ShadowMagic said: Who cares if ammunition is in top or lower pocket.. Guy who will be reloading the weapons. For realism enthusiasts. Link to comment Share on other sites More sharing options...
Jaywalker Posted July 26 Share Posted July 26 15 hours ago, Melliores said: What do you think, do you have any other ideas how to improve the UI? The only problem I see is that this hard restricts the Inventory capacity limit to 12 slots, which does not provide support for mods that'd want to go beyond that (e.g.: by changing the formula or adding LBE). Link to comment Share on other sites More sharing options...
Warmonger Posted July 26 Share Posted July 26 4 minutes ago, Jaywalker said: The only problem I see is that this hard restricts the Inventory capacity limit to 12 slots, which does not provide support for mods that'd want to go beyond that (e.g.: by changing the formula or adding LBE). Such limits always have their own "charm" as we all dream always to wear and have everything with us. But even with this limited space we have gotten the current inventory management is crap Link to comment Share on other sites More sharing options...
J1v1n Posted July 26 Share Posted July 26 Wouldn't it be possible to include a scrollbar to go beyond 12 slots, if ever necessary? 🤔 Link to comment Share on other sites More sharing options...
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